/tonaaa

Hello! I am a french Game Design student that focuses on creating cool atmospheres and original game concepts. I also love music.

mekaiju
fighting

grandmas kisses
arcade

digital attorney
visual novel

lighthouse keeper
ambience

Mekaiju
16 people | 4 months | Unity

Pitch : Defeat multiple unique bosses in this roguelike fighting game.Highlights :
- Pitched the game on a game association conference and to professionals.
- Being the Lead Game Designer of the team, I communicated very often with the other teams (Programming / Art) regularly
- Frequent playtesting sessions to ensure the combat felt good and engaging

Grandma's Kisses
Solo | 8 hours | Godot Engine

Pitch : Avoid your grandma's kisses (clicking on the lips as they fall onto you) in this eccentric game.Highlights :
- Making a web game from start to finish in less than a day, with a very small scope
- Simple yet complex gameplay loop that can be reused easily to make more levels

Digital Attorney
4 people | 2 weeks | Godot Engine

Pitch : Defend your client, scrap the whole internet to find proof and defeat the evil prosecutor by hacking his computer!Highlights :
- Reimagining of the Ace Attorney series, set in online courtrooms
- Hacking and muting mechanics to mess up with the trial
- Multiple dialogue options

Lighthouse Keeper
6 people | 3 days | Unreal Engine

Pitch : You play as an old lighthouse keeper, who has been alone on an island for many years. As the storm approaches, fix the lighthouse during the day… and survive during the night.Highlights :
- A weather system that changes constantly to make the island feel alive
- Dynamic sound design that ensures the immersion of the player
- Part of the 2025 Ubisoft Volunteer Game Jam with the theme "Weathering the Storms"

Game Design Documents

Board Games